WORKS/ANKYO

Ankyo Shopping Street U35 Idea Competition

Local players gather along a shopping street built over a hidden river, as young creators forge a new current

Beneath the five shopping streets near Komagome Station, the Yatagawa River once flowed. The river disappeared underground as an ankyo — a covered, culverted waterway — but its traces remain in the winding roads and subtle undulations of the land today. “At this rate, the town will grind to a halt.” Starting from that sense of crisis felt by the neighborhood association next to Tabata Ginza, ASIBA designed an idea competition that reframed the cluster of shopping streets as a single continuous surface along the ankyo, and asked what future it could hold. In partnership with “Makicompe,” the project drew idea proposers into the local community, planting seeds with a long view despite their modest scale. From 59 entries submitted nationwide, nine teams were selected through town walks, planning meetings with residents, and a public review, and are now moving into an implementation phase called “ANKYOBATION.”

DURATION2025.11 -
LOCATIONAnkyo Shopping Street, Komagome, Kita City
ROLEPlanning, Operations, Mentorship
PARTNERMaki Compe, Kita City ward assembly members, and other local residents
AGENDACIVIC
Ankyo Shopping Street U35 Idea Competition

FIG.1

Is it possible to depict a shopping district teeming with people and goods?

Five shopping districts are strung together along the site where the Yatagawa River once flowed. Although the river has been channeled underground and disappeared from the surface, traces of its presence remain in the slight undulations of the terrain and the meandering of the streets.The starting point for this competition is the sense of crisis felt by members of the neighborhood association adjacent to Tabata Ginza—one of the target sites—who feared that “if things continue as they are, the life of the neighborhood will come to a standstill.” There is a shortage of people to carry on the community’s traditions and an increasing number of vacant storefronts. However, a homogenized urban redevelopment project would cause the area’s traditional downtown charm and the memories of its community to be lost.Rather than treating a single shopping district as a “point” to be resolved, we must rethink multiple shopping districts as a “surface” centered around the culvert. From there, can we envision a shopping district where people and goods flow and overflow, much like the annual summer Bon dance? This competition began as an attempt to pose that question to the entire nation.

FIG.2

Street Walking Workshops (October–November 2025)

We conducted two on-site walking workshops in the target area on October 26 and November 15, 2025.After sharing the competition’s concept, participants walked through the shopping district, gathering on-site clues—such as the undulations of the terrain, the shapes of the alleys, and the appearance of the shops—that do not appear on maps or in data.Using the “Memory Camera” app developed by ASIBA—which automatically records a 30-second audio clip simultaneously with taking a photo—we also collected residents’ personal narratives and memories of the neighborhood.The collected information was visualized on a web app as the “Culvert Shopping District Archive Beta,” serving as a foundation for proposers to interpret the neighborhood based on both objective and subjective information.

FIG.3

FIG.4

FIG.5

First-Round Screening and Finalists Announced (December 2025)

On January 10, 2026, the “Underground Channel Shopping District Idea Planning Conference” was held at the Komagome Regional Cultural Creation Center.In addition to the seven finalist teams, approximately 60 people—including local residents and judges—attended. In the first part of the event, a poster session was held with the judges based on the submitted materials, and in the second part, a workshop was conducted with local residents.This is precisely why this competition follows the framework of the “Maki Competition” . The proposals are not presented solely to the judges but are opened up to the people who actually live and do business in that area. The specific memories and requests shared by residents served as an opportunity for the finalists to further refine their proposals.

FIG.6

FIG.7

Public Final Judging Session (February 21, 2026)

On February 21, 2026, the public final judging session was held at the Tabata Fureai Hall in Kita Ward.The seven proposals—refined through dialogue with residents during the concept meetings—were presented alongside A1-sized panels. Following a question-and-answer session with the judges, one Grand Prize winner, two Excellence Award winners, and four Honorable Mention winners were selected.The public judging session, which included local residents, served not only as a competition to evaluate the quality of the proposals but also as a forum to open up a dialogue across the entire community on the question, “What kind of future do we want to share in this shopping district?” The seven winning teams will receive support and funding to implement their projects.

Judges

  • Shin Aiba (Professor, Department of Urban Policy Science, Faculty of Urban Environment, Tokyo Metropolitan University)
  • Yukako Ishikawa (Urban Experience Designer / Co-Representative Director, for Cities General Incorporated Association)
  • Mika Nakajima (Representative, swan LLC)
  • Junpei Nousaku (Architect / Representative, Junpei Nousaku Architects / Representative, Minna no Convenience Store Co., Ltd.)
  • Masaki Morihara (Co-CEO, ASIBA / Producer)

FIG.8

FIG.9

FIG.10

FIG.11

Moving Forward: ANKYOBATION

The conclusion of the final review session is not the goal of this project, but rather the starting line. A total of nine project teams—including two additional finalists—are participating in an incubation studio titled “ANKYOBATION.” With support from ASIBA and the Maki Competition Regional Secretariat, they are collaborating to implement their proposals.Through repeated dialogue with local residents, this process involves taking ideas from blueprints and rooting them in the town as actual spaces and systems. On land where a river once flowed, a new “current” is beginning to take shape.

Project

  • Mami Furuta: Komagome Passion Project
  • Kanehito Kumagai: Blooming Roots
  • Hong Kexin: Komagome Quest
  • Yuka Sudo: Yatagawa 1600
  • Yushi Itaya: A Welfare Shopping District Created by Kiosks
  • Daisuke Itoga: Komagome Bukuro
  • Yuichiro Sugiura: “What If?” Map in Komagome
  • Keiyu Mizuguchi: standscape
  • Chieko Hideshima: ANTOKYO

FIG.12

CREDIT

inhouse

森原 正希Producer, Judge
髙野 広海Chief Director
半田 地寛Director
須藤 望Engineer
秋田 そらDirector
前橋 梨沙Production Staff

collaborator

井上 国太郎Movie

League Player

正林 泰誠(まきコンペ)Project Owner
洪可心(東京科学大学 環境・社会理工学院)INC Player
熊谷兼人(フリーランス)INC Player
水口 敬悠(フリーランス)INC Player
古川 翔(株式会社三菱地所設計)INC Player
古田摩実(お茶の水女子大学)INC Player
板谷 優志(板谷優志建築設計事務所)INC Player
秀島 知永子(放送大学教養学部)INC Player
須藤悠果(フリーランス)INC Player
杉浦 雄一郎(Bauhen丨場編、株式会社アラウンドアーキテクチャー)INC Player

external

本田 正則(北区区議)Partner
鹿角 優邦(編集者・ライター)Partner
饗庭 伸(東京都立大学 都市環境学部都市政策科学科 教授)Judge
石川 由佳子(アーバン・エクスペリエンス・デザイナー / 一般社団法人 for Cities共同代表理事)Judge
中島 満香(合同会社swan 代表)Judge
能作 淳平(建築家 / Junpei Nousaku Architects 代表 / 株式会社みんなのコンビニ代表)Judge